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Hero Emblems II Development Update 2

1/31/2019

 
咳!咳!好像許久沒有發佈消息了。
​Cough, cough, it seems that there has been no update for a long long time.

感謝許多玩家持續的追蹤HE2的開發狀況,這邊附上一段影片讓大家看一下目前一部分進展。
Now here is a video to show up the latest progress. ​
[English Below]
影片一開始是BOSS戰的部分,可以發現到同一角色可以發動不同的技能;新增怪物弱點資訊的提示;怪物可以抹消掉玩家技能紋章的新攻擊模式等等。

接著(1:21秒)是劇情演出接到關卡戰鬥的部分,世界觀與故事一直HE2尚未揭露消息的部分,這算是第一次公布,至於細節就讓我們先賣個關子,等後續會提供更多的資訊。

音樂表現也是開發上的一個重點,這次HE2的音樂是請到國內知名音樂作曲家- Shi Kuang Lee 李世光老師製作。影片中可以聽到新的音樂曲目(不過這還是尚未混音的版本,正式版將會更好聽)。

當然玩家最在意的部分就是『什麼時候上架』,這次的開發內容比起一代真的大上許多,也超出我們的預期,整體來說我們還需要一段不短的時間才能完成,但我們可以保證遊戲品質是可以被期待的,所以還要請玩家們再耐心等待了。

The video includes 2 parts:

​
The first part is a BOSS battle. You may notice something new, such as the heroes can launch one more different skill besides the Skill & S-Skill, the hint icons of monster weakness, the new side-effect of the monster's attack to downgrade skill tiles to normal tiles, and so on.

The second part (starts at 1:21) is a cutscene-then-battle. Although the cutscene is in Traditional Chinese, but it might give you a hint that what will the HE2 world look like.

Music is also a key feature in HE2 development. HE2 music is produced by Shi Kuang Lee 李世光 - a famous music composer in Taiwan. You can hear some new amazing BGM from the video.

​So, When to release? Overall, we still need some more time to complete it.

​Please stay tuned and thanks for your patience.

​

Hero Emblems II Development Update

11/10/2017

 
​It is one year later since Hero Emblems II was shown off at Tokyo Game Show 2016. Many players ask how is the progress now. Let's first watch the gameplay footage video from latest progress .
​距離去年(2016年)在東京電玩展公開展示Hero Emblems II也一年多了,許多玩家很關心HE2的開發狀況。先看看我們錄製的最新開發中遊戲影片:
There are something new shown in the video :
  1. New world map : A 2.5D adventure world map
  2. New party UIs : More than 4 heroes, new equipment system, inventory system.
  3. Change battle members : Switch heroes in battle 
​Of course, the video just shows a part of in-development contents.
這次的新的影片中, 可以看到幾個新的部分:
  1. 世界地圖:2.5D 冒險地圖
  2. 隊伍角色介面:超過4位英雄角色,新的角色裝備系統、道具背包系統
  3. 戰鬥換角機制:戰鬥中切換英雄角色
​當然這影片只展示一部分開發中的內容。
​We thought the development progress of HE2 should be smoother and faster than HE1. However, there are lots of things we want to improve and change, the progress is slower than we expect. Therefore, HE2 won't be released this year. We just want to say SORRY to all players.
​原本以為有一代的基礎,這次二代可以開發的比較快。但是我們想要改善或是改變的東西實在太多,以致於開發進度不如預期。所以原本希望今年可以上架的計畫,可能要讓大家失望了。在此跟所以期待HE2上架的玩家說聲抱歉!
​So, when to release it? We'll do our best to make it. We'll release it when it's done. But we'll still try to make it happen in 2018 if any possible :)
​至於何時可以完成?我們會盡力把遊戲做到好,所以就是做好再上架!但還是希望2018年有機會可以與大家見面 :)

In-development screenshots (開發中遊戲截圖)

Trailer for Tokyo Game Show 2016

(The release information in the video is out of date/影片內的上架資訊是過期的)

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