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Hero Emblems II Development Update 2

1/31/2019

 
咳!咳!好像許久沒有發佈消息了。
​Cough, cough, it seems that there has been no update for a long long time.

感謝許多玩家持續的追蹤HE2的開發狀況,這邊附上一段影片讓大家看一下目前一部分進展。
Now here is a video to show up the latest progress. ​
[English Below]
影片一開始是BOSS戰的部分,可以發現到同一角色可以發動不同的技能;新增怪物弱點資訊的提示;怪物可以抹消掉玩家技能紋章的新攻擊模式等等。

接著(1:21秒)是劇情演出接到關卡戰鬥的部分,世界觀與故事一直HE2尚未揭露消息的部分,這算是第一次公布,至於細節就讓我們先賣個關子,等後續會提供更多的資訊。

音樂表現也是開發上的一個重點,這次HE2的音樂是請到國內知名音樂作曲家- Shi Kuang Lee 李世光老師製作。影片中可以聽到新的音樂曲目(不過這還是尚未混音的版本,正式版將會更好聽)。

當然玩家最在意的部分就是『什麼時候上架』,這次的開發內容比起一代真的大上許多,也超出我們的預期,整體來說我們還需要一段不短的時間才能完成,但我們可以保證遊戲品質是可以被期待的,所以還要請玩家們再耐心等待了。

The video includes 2 parts:

​
The first part is a BOSS battle. You may notice something new, such as the heroes can launch one more different skill besides the Skill & S-Skill, the hint icons of monster weakness, the new side-effect of the monster's attack to downgrade skill tiles to normal tiles, and so on.

The second part (starts at 1:21) is a cutscene-then-battle. Although the cutscene is in Traditional Chinese, but it might give you a hint that what will the HE2 world look like.

Music is also a key feature in HE2 development. HE2 music is produced by Shi Kuang Lee 李世光 - a famous music composer in Taiwan. You can hear some new amazing BGM from the video.

​So, When to release? Overall, we still need some more time to complete it.

​Please stay tuned and thanks for your patience.

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